COD4 | Frontlines


Airborne



The strike team are Paratroopers which falls into enemy territory to recover 3 very important Docs which were lost after a plane crash, but the enemy already know that and is already going to stole them and transmit all the info to his Intel.

The Paratroopers must get the suitcases and bring to the pickup point which will be marked with a green smoke soon after the first doc be found, while the Defenders must get them to his terminal and upload all the data to his Intel. Is given one point to each Doc recovered, who have more points in the end of the rounds Wins.

As Paratroopers you can really drop ANYWHERE in the map, from very good spots until really bad and deadly places, and of course, you can be hit in the air by the enemy, so don't be surprise to die before even touch the ground, this is Airborne! this is WAR!

Some maps unfortunately are badly finished, and have some "invisible" stuff upside some rooftops for exemple, and can make you stuck in that place (blame the mapper and not me!). So I created the Paratrooper Reset option where you will simply respawn again without lose any lives. To use this you must be a Paratrooper then just hit ESC and there you will find the Soldier Reset Button which is available to ALL gametypes with Airborne support.



Of course you can NOT play this gametype with maps which doesn't even have an sky, like Steamlab for exemple. So please config your Bad Maps List well.

During a War this gametype have just one round and who recover more Docs wins.

This is a respawn gametype.



Airborne Options
. scr_airborne_timelimit
. scr_airborne_scorelimit
. scr_airborne_roundlimit
. scr_airborne_numlives [0-50]
. scr_airborne_roundswitch
. scr_airborne_roundswitchspawn
. scr_airborne_sides_msg [show msgs to help the players]
. scr_airborne_playerrespawndelay
. scr_airborne_waverespawndelay
. scr_airborne_type [realism options]

Airborne Type Options
Type Result
0 Airborne can shoot With all Markers
1 Airborne can NOT shoot | With all Markers
2 Airborne can NOT shoot | With all Markers except the Kill marks
3 Airborne can NOT shoot | WithOUT all Markers

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